Bhaumik speaks with us about the nuances of kids’ digital privacy versus safety, her role leading digital civility and the power of ‘human co-experiences’ in Roblox.
Emmet O’Neill, a well-known app developer and publisher in the kids space (LEGO DUPLO World), speaks with us about the kids app ecosystem and how Covid-19 is driving compelling trends.
We surveyed 350 kids and parents across the US to understand which elements of this huge shift in theatrical releases could be permanent.
SuperAwesome CEO Dylan Collins and Kate speak about raising investment for kidtech startups and the effect Covid-19 is having on kids’ subscription services.
Data, observations and recommendations from the Trolls: World Tour direct-to-digital release
With a dramatic increase in kids consuming digital content comes new data privacy and compliance risks for app developers around the world.
In Episode Two of #Kidtech Season Two, we were joined by Mark Read, CEO of WPP, the world’s largest advertising and communications company.
PopJam is a safe space for kids to express themselves, but Covid-19 content requires careful curation. PopJam is our moderated content-sharing platform for kids.