SuperAwesome Case Studies
See how we’re helping clients to safely reach and engage with their target youth audience across the digital ecosystem.
How one of the largest global retailers drove purchase consideration and kids’ engagement for its e-tail activation.
With holiday shopping transitioning to eCommerce, the retailer needed an exciting digital approach to promoting the season’s most-wanted toys. The retail giant, through its partnership with SuperAwesome, launched an interactive virtual hub to help kids discover, unbox, and interact with new toys.
How Mondelez created a memorable brand moment for Young Teens
Mondelez International is the company behind the iconic snack brand Chips Ahoy! They aspired to build brand affinity and loyalty with the emerging and influential Young Teens cohort, ranging from 13 up to 16 years old.
How the BBC used SuperAwesome to effectively reach kids for their BBC iPlayer streaming service.
The BBC, a leading entertainment provider, was looking for a multi-platform partner that shared its safety and compliance ethics when it came to engaging under-16 audiences online.
AWARD WINNING: MGA Entertainment and SuperAwesome generate global kid awareness and excitement for the L.O.L. Remix Music Awards
To debut its new Remix product line, which was accompanied by an original music album, MGA had to make noise. To reach kids in an authentic way, MGA required a trusted partner to execute a buzzworthy event across 13 compliance landscapes.
How Innersloth uses SuperAwesome’s Kids Web Services (KWS) to safely enable the best Among Us experience for its young players and their parents
Few online games have seen such a sudden and massive explosion in popularity as Among Us, developed by Innersloth. Innersloth used SuperAwesome’s Kids Web Services (KWS) to provide global parent verification and consent management flows in Among Us.
How a leading toy brand created a global gaming strategy to enhance fans’ engagement.
With gaming ranking as kids’ #1 hobby, the toy brand wanted to double down on extending physical play into the digital world. Together, the brand and SuperAwesome built a 360° gaming, metaverse and content strategy to bring their IP to life in Roblox across 13 global markets.
How Post® PEBBLES™ increased purchase intent by 36% with a multi-channel kids digital strategy
As primary customers and purchase-drivers, children are an essential audience for Post. To ensure parents continue to choose PEBBLES™ in the cereal aisle, the brand needed a trusted partner to help them build affinity with kids in a safe and compliant way.
Penguin Young Readers increased brand engagement with their youth audience using SuperAwesome Creators and PopJam
Penguin Young Readers, a division of the world’s largest trade publisher, Penguin Random House, was in search of a partner to help them safely grow social engagement with their younger audience titles and brands.
How the top entertainment brand for kids, Nickelodeon, increased show viewership and engagement with AwesomeAds and Kids Social Video
The kids TV network needed a specialist partner to help them build excitement with young viewers while ensuring brand-safety and compliance.
How one of the world’s biggest toy brands grew kid-safe engagement 4x across Western Europe by partnering with SuperAwesome
For 6+ years, SuperAwesome has been this leading toy brand’s primary trusted platform to create custom end-to-end strategies that drive engagement and awareness with its kids audience.