#Kidtech is a series of interviews and discussions with the people shaping the kids digital media sector.
#Kidtech Season Two Episode Twelve: Emma Worrollo, Founder of The Pineapple Lounge
#Kidtech Season Two Episode Eleven: Elizabeth Denham, Information Commissioner
In Episode Eleven, we were joined by the UK’s Information Commissioner, Elizabeth Denham. She joined SuperAwesome CEO Dylan Collins to discuss the groundbreaking Age Appropriate Design Code which just came into effect in the UK, as well as the wider kids data privacy space. A must listen for anyone interested in data privacy or engaging with kids online.
#Kidtech Season Two Episode Ten: Stephen Sharer, YouTuber
In Episode Ten of #Kidtech Season Two, we were joined by Stephen Sharer, the well known YouTuber whose channel now has almost 8 million subscribers and in excess of 3 billion views. Stephen sat with SuperAwesome CEO, Dylan Collins, to discuss how he came to be such a success, his experience with YouTube and Tik Tok and his expansion into the gaming industry with the release of his game Rocket Slide.
#Kidtech Season Two Episode Nine: Nathan Phillips, Co-Founder and Chief Creative Officer at Technology, Humans And Taste
In Episode Nine of #Kidtech Season Two, we were joined by Nathan Phillips, Co-Founder and Chief Creative Officer at Technology, Humans And Taste (THAT), a creative agency which has worked on a range of high profile projects in the kids space combining technology, design and play.
#Kidtech Season Two Episode Eight: Helen Dixon, Data Protection Commissioner for Ireland.
In episode 8 of #Kidtech Helen spoke with SuperAwesome CEO, Dylan Collins, to discuss GDPR and GDPR-K, the age of digital consent, enforcement in the kids digital media ecosystem.
#Kidtech Season Two Episode Seven: Andy Robertson, family and technology journalist (author of Taming Gaming)
In the latest episode of #Kidtech SuperAwesome CEO Dylan Collins spoke with Andy Robertson, the well-known family and technology journalist and author of forthcoming book ‘Taming Gaming’. Andy recently launched the Family Video Games Database.
#Kidtech Season Two Episode Six: Steven Wolfe Pereira, CEO and Co-founder of Encantos
In Episode six of #Kidtech we were joined by Steven Wolfe Pereira, CEO and Co-founder of Encantos, speaking extensively about the history and mission behind Encantos, the future of DTC brands and how bilingual is the future for kids everywhere.
#Kidtech Season Two Episode Five: Tami Bhaumik, VP Marketing and Digital Civility at Roblox
In Episode five of #Kidtech, we were joined by Tami Bhaumik, VP Marketing and Digital Civility at Roblox, the rapidly growing games platform for kids and teens.
#Kidtech Season Two Episode Four: Emmet O’Neill, CEO of Touchpress
In Episode 4 of #Kidtech, Emmet O’Neill, CEO of Touchpress, a well-known app developer and publisher in the kids space (most recently with LEGO DUPLOw World), joined us via Zoom to talk about the state of the kids app ecosystem and how Covid-19 is driving some very compelling numbers and trends.
#Kidtech Season 2 Episode 3: Kate Boyle, Founder and CEO, Banjo Robinson
#Kidtech Season 2 Episode 2: WPP CEO, Mark Read
#Kidtech Season 2 Episode 1: FTC Commissioner, Rebecca Slaughter
Federal Trade Commissioner, Rebecca Slaughter sits with SuperAwesome’s CEO Dylan Collins in Washington DC to discuss the kids digital privacy landscape.
#Kidtech Episode 23: Nick Marsh, Chief Product Officer, Wonderbly
In the final episode of #Kidtech Season One, Nick Marsh, Chief Product Officer for Wonderbly, well known for their LostMyName franchise, chats with SuperAwesome CEO Dylan Collins about Wonderbly’s journey and the lessons learned along the way.
#Kidtech Episode 22: Patricia Scanlon, Founder/CEO of SoapBox Labs
Patricia Scanlon, Founder/CEO of SoapBox Labs sits with SuperAwesome CEO Dylan Collins to discuss the evolving voice recognition landscape for kids.
#Kidtech Episode 21: Meredith Halpern-Ranzer, CEO of Tinkercast
In Episode 21 of #Kidtech, Meredith Halpern-Ranzer, CEO of Tinkercast, the company behind the world’s #1 podcast for kids, sits with SuperAwesome CEO Dylan Collins to talk about kids and audio
#Kidtech Episode 20: Sven Gerjets, Chief Technology Officer, Mattel
In Episode 20 of #Kidtech, Sven Gerjets, Chief Technology Officer of toy giant Mattel, sits with SuperAwesome CEO Dylan Collins in LA to talk about the future of connected toys, the role of AI in play and how nostalgia drives innovation in toy development.
#Kidtech Episode 19: Craig Donaghy, Head of Community w/ Sam Clough
Sam and Craig trade opinions on how much kids understand about data privacy, their own concerns around online responsibility and thoughts on ‘sharenting’. From online bullying to hacking to social identity, this episode covers everything you need to know about the behaviours and opinions of kids online.
#Kidtech Episode 18: Darran Garnham, CEO of MTW Toys
Darran Garnham, CEO of MTW Toys, Europe’s main distributor of Thinkway toys, joins SuperAwesome CEO Dylan Collins in London to discuss entertainment licensing, digital and physical toys, his angel investment in Calm and some of the history behind Mind Candy.
#Kidtech Episode 17: Stuart Dredge, Freelance Journalist
Stuart Dredge, a freelance journalist with over 20 years’ experience writing about music, tech and children’s media joins SuperAwesome CEO Dylan Collins to discuss everything from the original children’s app landscape to TikTok; from kids gaming to kids news.
#Kidtech Episode 16: Will Spence, Global Managing Partner of Initiative
Will Spence from Initiative, LEGO’s global advertising agency, sits with SuperAwesome CEO, Dylan Collins to discuss the global kids media landscape from an agency perspective.
#Kidtech Episode 15: Sam Clough, Strategic Insights Consultant
Craig Donaghy, Head of Community and Insight at PopJam, SuperAwesome’s safe social platform for under 13s, talks to Sam Clough, a strategic insights consultant who works primarily in the kids and parents sector, about family democracy and pester power.
#Kidtech Episode 14: Bjorn Jeffery, former CEO of Toca Boca
In episode 14 of #Kidtech, Bjorn sat down with SuperAwesome CEO Dylan Collins to discuss Toca Boca’s beginnings, their successes and failures, and the many learnings he made along the way.
#Kidtech Episode 13: Kim Hart, Managing Editor and Sara Fischer, Media reporter at Axios
Axios’ Managing Editor, Kim Hart, and media reporter, Sara Fischer, join SuperAwesome CEO Dylan Collins to discuss the Kids Digital Advertising Report 2019.
#Kidtech Episode 12: Ian Chambers, CEO of Mind Candy
In episode 12 of #KidTech, Mind Candy’s CEO Ian Chambers sat down with Dylan Collins in London to discuss Mind Candy’s journey after Moshi Monsters.
#Kidtech Episode 11: Demian Falestchi, CEO and Co-Founder of Kids Corp
Demian Falestchi, CEO and Co-Founder of Kids Corp sits with SuperAwesome’s CEO, Dylan Collins, to discuss the digital kids ecosystem in Latin America.
#Kidtech Episode 10: Dona Fraser, Director of Children’s Advertising Review Unit (CARU)
Hosted in the Radio Waves building in New York – the original home of Nikola Tesla – Dylan sits down with Dona Fraser, Director of CARU, the children’s arm of the advertising industry’s self-regulatory group.
#Kidtech Episode 9: Sam Clough, kids and parents expert
In Episode 9 of #Kidtech we change it up a little bit. Craig Donaghy, Head of Community and Insight at PopJam (SuperAwesome’s safe social platform), talks to Sam Clough, a strategic insights consultant who works primarily in the kids and parents sector, about what kids think about ecommerce, shopping and retail in general.
#Kidtech Episode 8: Bethany Koby, Co-Founder and CEO of Tech Will Save Us
In Episode 8 of #Kidtech, Bethany and Dylan discuss the origins of the company (a kitchen in East London, naturally), as well as the global growth in popularity of STEM toys with parents. Bethany offers up expert insight into their product development process and how their startup company interacts with the largest toy companies in the world. She also shares secrets from the STEM sector, as well as who is actually purchasing STEM toys for their kids.
#Kidtech Episode 7: Brenda Bisner, SVP of Content and Business Development at Kidoodle.TV
Brenda Bisner is the SVP of Content and Business Development at Kidoodle.TV, the ‘safe-streaming’ platform for children. She sat with Dylan in New York to discuss her 18 years in the kids space, the merits of AVOD versus SVOD, healthy screen-time habits and the advantages of human moderation over AI.
#Kidtech Episode 6: Emma Scott, CEO Beano Studios
In Episode 6 of #Kidtech, Emma Scott, CEO of Beano Studios, speaks to Dylan Collins about how a long career of disruption has culminated in building a digital platform around the UK’s best-loved and longest-running children’s comic. Beano Studios, a rebellious entertainment network powered by creativity, data and insight, has succeeded where others have failed, integrating their historic brand into the new digital ecosystem.
#Kidtech Episode 5: Rob Lowe, LEGO Senior Global Director – Digital Consumer Engagement
In Episode 5 of #KidTech LEGO’s Senior Global Director for Digital Consumer Engagement, Rob Lowe, discusses LEGO Life, their groundbreaking social network for kids with SuperAwesome’s Dylan Collins.
#Kidtech Episode 4: Yonatan Raz-Fridman, co-founder Kano, CEO Sosu
Raz-Fridman, now CEO of Sosu and Dylan discuss a range of topics including whether Silicon Valley really understands what’s going on with kidtech and smart toys, what a meaningful future with kids interacting with intelligent devices might look like, and, of course, whether he has had any issues with UK rapper Kano.
#Kidtech Episode 2 : David Stevens, co-founder Knights Of
In this episode of #Kidtech David Stevens, co-founder of Knights Of talks all things kids’ book publishing and (the lack of) diversity. David, who has over 15 years of experience in children’s content with Penguin, Scholastic and Brown Bag Films, also discusses why Kindle doesn’t work for kids, and how he’s keeping kids reading in an era of disruptive technology.
#Kidtech Episode 1: Clark Stacey, CEO Wildworks
How do we focus screen time on quality over quantity? What’s the best measurement of engagement in children’s gaming? And whatever happened to Barbie Guitar Star?
Clark Stacey, CEO of WildWorks, the kids games developer best known for the Animal Jam series joins us on #Kidtech to tackle these questions.