Kidtech

How to build COPPA & GDPR-compliant location-based games for kids

Location-based games are poised for massive growth. This segment of the market is estimated to reach $285 billion in value by 2023. Not to be outdone, game developers (and tech giants) are weighing in with ever-more immersive experiences. The biggest hurdle for developers in the kidtech space is that such games are often not playable until they can access the user’s location, but  geolocation is personal information under COPPA and GDPR-K and can’t be used without parental consent. Read More

Women in Tech: An interview with Anna Birchall, Product Manager

At SuperAwesome, we're committed to ensuring team members grow and up-skill within their team, and the company as a whole. Anna Birchall joined SuperAwesome as an intern in 2015, and became Head of Publisher Development in 2017. Since then, her appetite for knowledge and technical nous have caused her to pivot into Product Management. Here, she talks about how her career direction changed, and what she does every day to make the internet safer for kids. Read More

VivaTech 2019: How kids are disrupting the internet’s biggest companies

By the time a child is 13, advertising platforms designed for adults will have captured over 72 million pieces of data on them, sharing that personal information with hundreds of other companies. Fundamentally, children are using an internet which was never designed for them. CEO Dylan Collins took to the stage at VivaTech earlier this year to talk about why the solution to this problem isn't coming from Silicon Valley... Read More