PopJam is our COPPA and GDPR-K compliant, safe-social content platform built specifically for kids. It’s used by hundreds of brands, content-owners and YouTubers to interact directly with under-13s as an alternative to platforms like Facebook, Instagram and Snapchat (which aren’t designed for kids).
Jess’ passion for data analysis and the kids digital ecosystem has led her to her current position, leading our Market Strategy team across EMEA.
We work to create a kind and caring community on PopJam, SuperAwesome’s safe-social content platform, and a huge part of that is supporting events that spread positive messaging to kids.
Scanlon speaks with us to discuss why Big Tech, adult tech, and smart speakers don’t work for kids; plus the future of voice kidtech and gesture tech.
At SuperAwesome, we’re committed to ensuring team members grow and up-skill within their team, and the company as a whole. In this Women in Tech series, we’ll be looking at the career paths of various women working in tech within SuperAwesome – from engineers to product managers to everything in between.
Kids trends this quarter: VSCO girls are the biggest key trend of Q3, but will they be replaced by E-girls? Plus, the end of Fortnite Chapter One worried gamers with a big stunt.
In a digital landscape which is constantly changing, the challenges for brands and agencies to both safely and effectively reach the under-13 audience has never been greater. We created the KidAware program to help the industry achieve the best possible standards in digital kids marketing.
In Episode 20 of #Kidtech, Sven Gerjets, Chief Technology Officer of toy giant Mattel, sits with SuperAwesome CEO Dylan Collins in LA to talk about the future of connected toys, the role of AI in play and how nostalgia drives innovation in toy development.